The saving grace here is that there are so many opportunities for loot. If I were to put an unofficial number on loot drops, I would say you'll get something - probably something terrible - about 20% of the time when you kill an enemy anywhere in the world. Unlike games such as Destiny 2, The Division 2 showers its players in gear from the very start. For players that love seeing a shiny new thing drop from a foe when it dies, this game delivers. Early leveling is also fairly fast-paced, making what you do find obsolete very quickly. The short version is this: new gear is plentiful and rarely useful, but even garbage-tier items can teach you a lot. I can say with certainty that there is plenty to see and do when it comes to loot in this new title from Ubisoft. Like any member of the looter-shooter genre, The Division 2 will live and die by how fun it is to gather new items and grind for the best overall loadouts.
With all of the latest details under our belts, let's take a look back on what we saw and what it could mean for the future.
In something of a counter to the Anthembeta, and Anthem's marketing in general, the look we got at The Division 2 even gave us some of the end game.